Looks great, I liked how certain interactions would effect the rest of the events. Performance is something you should look into, even just a little bit, would go a long way. I know I don't have the best of systems, but maybe look into a way to allow the player to change resolution quality. (Just something to think about for the future.)
Didn't realize that once you clicked a skill point it was permanent, so you have to be wary of what you pick.
Overall it's really nice, and something you could expand upon a lot.