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(1 edit)

Very interesting puzzle mechanic. I felt there was a bit of a lack of feedback when it came to running out of steps. I found myself, on level 3 I think, not realizing why I couldn't enter the door. Also, the SFX could use some work. Honestly, adding some generic background ambiance or some simple music does a lot (arguably more than SFX does).

Neat game.

yeah, I was running out of time for the sfx and bg music, steps counter is  also implemented late in the development progress. Thanks for playing my game tho