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Good idea. It was a bit confusing at the beginning but after that it was a fun concept.

If you are thinking on polish the game further after the jam here are some suggestions:

  • Maybe place the coffee in the middle, so you could set it up, go do something else and then drink it to the way to the next place.
  • There could be some slight indicator of what went wrong, is a bit frustrating not be sure what was the mistake.
  • Skip initial dialogue.
  • Time should stop during reading signs. maybe display timer when using the computers.

Thanks for the in depth suggestions. I went back and forth on whether to stop the time during reading computer/poster and ultimately decided to keep it running because failure was an acceptable outcome for each run since it isn't rng puzzles, but I can see where it could benefit the other way as well. Appreciate you playing it.