Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks.
I'm looking at map. No Caracass, Maracaibo and others from Spanish Main?!

Nope, POTC (on which MNH is based) had a completely different map with completely different towns that wasn't true to the real Caribbean. Mirsaneli redid the map to resemble the Caribbean at least but the towns that weren't there in POTC and New Horizons aren't there in MNH either.

I noticed some weird things:
- my person is changing to sketelon at night (no matter who it is)

- my ship had normal sails and now they changed to wrecked like in Flying Dutchman

presumably you have either started with the POTC storyline or have accepted that questline in freeplay. If you play the standard Hawk storyline, I doubt you will become a skeleton at night

Well, it's in Free Play but appearing even the same day.

(1 edit) (+1)

It would be very helpful if you could join the PA discord so Mirsaneli (the author of MNH) can help you figure it out. Kinda difficult to do it like this

I've been playing long hours. It's cool game.
I have three questions:

- I chose 1764 to play as Enligshman. If it change to different date (a few years), Sweden will be removed and replaced by USA?
- If I chose 1764, can I meet HMS Surprise somewhere? I'm asking because I'm looking for it although I know it's from different decade.
- Is there any possibility to change something in some file to change the date?

Nation replacements won't occur during the game. Sweden is an optional nation that can be activated or deactivated in the settings

You'd have to check Periods.c and ships_init.c but I don't know anything more specific because I don't play NH that much. If the Surprise is a quest-only ship it should be only permanently for sale from Vanderdecken, but never appear in random encounters.

I don't think that you can easily change the date in a file during a playthrough, you can only skip time through the console. But then again, the world won't dynamically change