Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(4 edits) (+5)(-2)

simple suggestion - maybe add some kind of warning system when the coalition is about to break?

it's just i don't understand how coalition works, just realized that good relations doesn't guarantee lasting coalition, votes of no confidence can be called even though you're best buddies with the DVP and Zentrum. If theres some kind of warning system i can kinda know when to take a break from implementing too many leftist policies and work on party relationship instead (things like "Zentrum leaders spoke against too much socialist policies in a parliament session, fearing economic catastrophe").

(+3)(-1)

Yeah, a warning event by coalition partners like the business warnings would make it less random  

Doesn't the 'Coalition Affairs' card currently do this?

it's a card, not a warning system. for now the whole coalition breakdown system just feels too random and too sudden, i know it might be messing with "balance" but realistically you should know when your coalition partner starts to resent your policies, especially if you have good relations with them.

alternatively a "tiered" resentment system can be implemented with cheaper cost at the first vote of no confidence threat (maybe a mere 1-2 resource or a minister spot) but one "repeat offense" would result in a progressively increasing cost