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(1 edit)

Games you mentioned have software rendering. Wipeout needs hardware rendering which is not yet implemented in Pistorm, but  partial work has been done by paraj and his warp3d.library. Seems like Pistorm32lite uses Pi3 so you can use it. It is much faster than Wazp. I will upload it here late today l, you can also ask for it on Pistorm official channel on discord.

Edit: Found your earlier post. You have CM4 so only wazp3d. Try with these params

wipegame -fullscreen 640 360 24000 16