just wanna be fully sure - can we use in-engine animation features for the sprite? (not just the breathing etc. mentioned in the rules, but moreso stuff like renpy's feature where you can create a camera shake, or making the sprite float around in space type of vibes)
edit: sorry to ask another question as well, but do dialogue "beeping" sounds count as the one sound effect we are allowed, or as part of the GUI? (like... when dialogue and other text is being written typewriter style, beeps happen as the text appears - similar to games like stardew valley or animal crossing (example))