Yeah, I'm aware. I've been trying to work with people to find a handful of solutions that should work for the majority of people that don't require a bunch of hoop-jumping, but I haven't had much in the way of confirmations one way or the other.
Once I've gotten a decent number of confirmations that a certain method works, I'll start including it in the README and online in places like my dev blog so Mac users can hopefully get something working for themselves.
Trouble with that being not a lot of Mac users download games like mine in the first place, so it's slow going, even working with other devs.