-Fun idea, I like it. However, I don't like how vague the move direction of the character is. A simple arrow or other indicator would make it more clear.
-If I kill the last guy, his money gets sucked into me. However, if there was gold from another guy I killed, it won't also get sucked into me. Doesn't feel good to lose out on that. Maybe I could keep controlling my guys while the victory screen is displayed?
-Being able to walk into the wall to stop moving feels kind of weird, like it was almost cheating.
-Multiple guys in the party is fun, I especially like poison with a piercing archer, has a ton of DPS if you get the right angle.
-More damage upgrade for ranger's throwing knives is free for some reason.
-Beat the game, had a decent time. Very much a snowball kind of game. First couple of levels were mildly challenging, then after you get a couple of kitted out guy's it's a piece of cake. That's fine if you want this to be a casual game, but a better balance would be nice.