Hot jams, good sprite work, an interesting puzzle/battle mechanic, and a silly story with lots of gags - pretty well-rounded and solid entry, here. I think the story was the weakest link but it was by no means bad, though I thought the motivations of the bad guys felt tonally a bit off versus the cute aesthetic and otherwise goofy vibe. In a longer entry I would've liked to see that explored more, but it was fine.
I wasn't keen on the statue fights locking out forage because if your item management & RNG didn't cooperate you could just waste a few turns. Otherwise the battles felt intuitive and had a nice variety of patterns. I personally did not see any bugs but was grateful for the frequent save prompts regardless.