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Changes since last DD:

  • Your default attack is now a ranged attack. You automatically attack if you move into an enemy in range.
  • Added elemental weakness system. Each enemy has a random weakness, indicated by the icon next to them.
  • Saving/loading added. Might be buggy
  • Redid all the areas for the introduction and up to the first dungeon. The story has undergone some changes
  • Redrew some sprites