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(+1)

I think everyone has said this already, but this game’s aesthetic is seriously on point. The music is great, the story immediately sucks you in, it’s really compelling stuff. You need a unique hook to sell a JRPG and it’s pretty clear you’ve got one.

A minor issue: I had the menu cut off during name entry so I just guessed that confirm was in the bottom right corner.

Gamepad controls work, although on my PS3 controller dash was with square rather than circle, and the rebinding menu is in numbers rather than the button symbols. Otherwise it worked find on linux with proton.

Another bug: I went up north to fetch Sarah after Billy butchered the carcass but before talking to him again and he disappeared when I came back. He showed up again if I came into the camp from the south so it wasn’t game breaking.

I only played for about half an hour because I have more demos I want to play today, but this is really good stuff.

(+1)

Recently acquired a new plugin to implement better keybinding, have not had time to test it out just yet. That naming sequence have for different reasons been a headache for a long time, maybe I should just remove it.

Good info with the sequence breaking after the butchering scene, these are the kinds of things that are hard to find on your own. Thank you!