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(1 edit) (+1)

Gameplay - I’ll be honest I didn’t really like it. The keys were the most interesting part but it was otherwise mostly just “use the item type the game 4tells you to or scavenge if you don’t have it and hope you get it” Having your method of dealing states just be skills instead of items, and making the hints a bit more subtle would’ve improved it I think.

Music - was fine. I’m not a big chiptune guy generally, I can appreciate it when it’s done exceptionally well, but this was honestly just kind of okay. Nothing I can see myself jamming out to, or getting stuck in my head. It wasn’t bad though.

Story - Ended before it really got started. There was a building suspense and intrigue but it just ends with Fred and Eliza getting exploded without any further elaboration or aftermath, or really much of an actual resolution at all. A very “wait that’s it?” ending.

Graphics - This was the high point for me. Stuck to an aesthetic and executed it well, nothing bad to say about it.

Comedy - egh. I don’t think I laughed at a single one of the jokes. Really not my sense of humour.

Overall - It was okay, but not much more than that. 3/5

(3 edits)

Appreciate your feedback! I understand it's not for everyone, and I'm at least happy the Game Boy aesthetic rubbed off on you. I really do think this battle system can be improved and even expanded into a larger game, so feedback like this is important. I've contemplated an alternative approach where it's skills that cost MP instead of expendable items. This also opens up for stronger attacks which cost more MP. I almost feel like I'd be reinventing the wheel though.

The thing with the story is I wanted it to feel like Fred had this nuanced narrative Harold simply didn't care about. As I mentioned in reply to Moogle, the meat and potatoes of the story together was a last-week thing and I had so much to do on top of it that it's pretty much a first draft.  May be worth it to at least do all the mechanics stuff in advance next time and try and put more focus on a cohesive story with a proper start and finish.