-Contrast is better this time, didn't have trouble seeing the enemies in the chaos.
-Actually beat the garden mission this time. The flame thrower was pretty rad, the fire sticking around and spreading really saves what would otherwise be a kind of boring weapon. RIP frenchie greens
-Wish the mission report was more exact, I can't tell what stats are good or bad for the grading. Though if you aren't planning on making that a serious feature I suppose it's fine.
-Pilot talking on coms is neat, but it 's difficult to read it, especially if it shows up while in combat. In a perfect world, it would be be voice acted like the Ace Combat conversations. Otherwise, keeping the text up for longer at least would help.
-New mission is neat, I like the new city locale. The briefing is also interesting, room for the possibility of the brigade being sabotaged by some other force so they couldn't contact the outside... though that's a bit of a stretch.
Game is still looks great and is fun to play, looking forward to more.