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this game was awesome but a few complaints. highlighted stuff in bold for better skim reading but its best to read all the light yapping

for one the reloading system is baller and made for some really tense moments (reminds me a bit of outlaws too), but i think the button to load should be switched to LMB. also, it shouldnt put the gun outside of the reload mode after pressing a mouse button when you cannot load anything, just maybe play some error sound and shake the gun or something... though for the shotgun it would be funny if the character attempts to load a shell but completely fails and drops the shell he has lol

also, i think pressing RMB to pump the shotgun is a bit goofy. it should just happen by pressing LMB again after firing, would feel alot cleaner

only complaints other than that is the animations are a bit boring and undetailed, there was a few times i got stuck in a corner from an enemy, etc. nitpicky stuff


theres serious potential for this weapon system though, like this would work great for a resident evil style survival horror! or a action horror w/ survival elements more similar to resident evil 4/dead space! ... can you tell i like resident evil💀

seriously tho, you are cooking. keep cooking more. 4/5

lol with how the itch io page looks you can barely see the bold. oh well

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btw i think you should make a discord server. ok gonna try to stop spamming my own comment with stuff that could be edited in now

I personally prefer how the reloading system is currently, something about it being so manual makes me really like it

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i mean none of my suggestions really hurt the reloading system, just make it feel less jank and switch around the binds. if anything it makes it more manual with the "not stopping reload on click" suggestion