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(+1)

thank you a bunch! i really appreciate you taking your time to write about the game

about the movement, dashing is a great idea, honestly should've thought of that haha, and i did implement bunnyhopping although it's hard to get the hang of

as for the wall jumps, i assume you mean how you choose which direction you get sent towards, i'm not too familiar with 2d platformers myself so i had thought it'd be easier to control, but i understand why most players would be a bit unfamiliar with it

that aside, thank you again for the comment, i'll make sure to keep your ideas in mind once i work with this genre again!