I really like the art style! I also think the concept works really well with the limitation. That being said, I found the jump part a bit hard to control, as it was quite floaty and I had a hard time telling when my character would fall. I'd also recommend giving the player a bit of buffer time before landing where they can input a jump, so that the player won't feel like their jump inputs were being eaten.
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Thank you so much for your kind words ! I am really glad you like the art and concept ๐ญ
You are absolutely right, the timing at the beginning of the levels were definitely a bit too fast : we pushed a new version this morning that should be better on that side. The levels don't restart automatically anymore and a jump buffer has been added.
Have a nice jam!