thanks for taking the time to play this, even when the game screwed you over. i definetly need to do better in teaching the mechanics and how the game should be played. that you somehow beat the portal level without knowing that holding jump lets you boost significantly farther is kinda funny, and sad cause the game is definetly designed with that in mind so you missed out on that i expect.
Lots of good ideas, i've started implementing some of them. The wall jumping thing is intresting, they way i've imlemented it is opposite of what most people would expect i think, you have to move away from the wall after touching it then jump. i feel this leads to less accidental wall jumps in a game where you're likely to bump into walls when moving around. but enough people of complained about it where i'll have to consider changing it.
thanks again for the detailed feedback, heavily appreciated