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(1 edit)

Got this in a romance scene with Ria during week 5 (after having miserably failed to save Imogen):

I'm sorry, but an uncaught exception occurred.
While running game code:
Exception: String u"...I don't feel much like going out. I'm sorry, [formal[." ends with an open format operation.
-- Full Traceback ------------------------------------------------------------
Full traceback:
  File "script.rpyc", line 32204, in script
  File "C:\Games\SevenKingdoms_ThePrincessProblem(EA)v1.10-pc\renpy\ast.py", line 652, in execute
    renpy.exports.say(who, what, interact=self.interact, *args, **kwargs)
  File "C:\Games\SevenKingdoms_ThePrincessProblem(EA)v1.10-pc\renpy\exports.py", line 1199, in say
    who(what, *args, **kwargs)
  File "C:\Games\SevenKingdoms_ThePrincessProblem(EA)v1.10-pc\renpy\character.py", line 1003, in __call__
    what = what_pattern.replace("[what]", sub(what, translate=translate))
  File "C:\Games\SevenKingdoms_ThePrincessProblem(EA)v1.10-pc\renpy\character.py", line 985, in sub
    return renpy.substitutions.substitute(s, scope=scope, force=force, translate=translate)[0]
  File "C:\Games\SevenKingdoms_ThePrincessProblem(EA)v1.10-pc\renpy\substitutions.py", line 242, in substitute
    s = formatter.vformat(s, (), kwargs)
  File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py", line 563, in vformat
  File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py", line 572, in _vformat
  File "C:\Games\SevenKingdoms_ThePrincessProblem(EA)v1.10-pc\renpy\substitutions.py", line 157, in parse
    raise Exception("String {0!r} ends with an open format operation.".format(s))
Exception: String u"...I don't feel much like going out. I'm sorry, [formal[." ends with an open format operation.
Windows-8-6.2.9200
Ren'Py 7.0.0.196
Seven Kingdoms- The Princess Problem (Early Access) 1.10
Mon Jul 08 18:28:58 2024

After this, I was able to continue the scene by hitting "Ignore", and it looked totally normal. Then the Cordelia friendship date immediately started, and also looked fine at first, but after reaching the sunset, Cordelia's sprite seems to stay stuck on the serious-ish open-mouth sprite. There's no sprite change anymore, including at parts where I'm fairly sure she was smiling when I got this scene in other runs.

I'm able to scroll back through the script and the last other sprite is her smiling sprite at "... was he wrong? / Not in my case at least." After that, the background changes to the sunset and the open-mouth sprite stays on.

There's no other problem, the night sky background loads fine (but then open-mouth Cordelia comes back) and I can end the scene just fine.

should be fixed for 1.11, thanks <3