Ok so for a bit more detail. This game drew me in from the art and the space helmet filter, this leaves to some good atmosphere. This game even had a good starting idea that draws people in and can lend to a wide range of outcomes. This game makes you feel like you are on the moon from the low grav jumps to the space debris floating up from the ground ( I'm assuming this is what it is like on the moon XD). Even to the sprint back to the ship started very intense.
Now the biggest down side is the bloated expo dump at the start of the game. It is bad practice to dump a bunch a dialogue at the beginning of a game (without gameplay or anything to really keep the gamers attention) because as the gamer you aren't really invested in the game at first so the dialogue can come across as boring or drawn out if not paced well. Well this game is just walking, one interact, then more walking, so I see why you added this "story" to add some intrigue but I personally thinks it works against your game.
As I said in the starting sentence this game is pretty short so it doesn't hurt to give it a play and maybe you will get scared to by the jumpscare lol XD.
I play indie horror games and I actually try to give some actual feedback to hopefully help improve the dev aspect in some way (even if it's super tiny ;) ) I would appreciate it if you would check out my video. Sorry for the shill but closed mouths don't get fed. Thanks for the opportunity to play your game.