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(1 edit) (+1)

Awesome game so far. Love the thing you guys are doing with the blend between story and gameplay, especially the way you're doing it. It makes me feel like the stuff I do in the game actually has some weight to them instead of just "Congrats! here's night 2 now have fun" if that makes any sense. The art has come out beautifully and the story is properly dark and sticking to it well in the sense of everything that is happening seems real and palpable. Thank you lads for pushing this out for us and I hope the support you get in return is well worth the effort you lads put in. Thank you for everything.
P.S. Not that I have any say or resounding opinion in this thing you guys have put blood sweat and tears into, but do you guys plan to keep the gameplay and visual novel things separate? One thing that comes to mind is (and dont get mad at me for making this comparison) the whole fnf mod with Garn47 in it? Maybe doing something like that would make the transition from story time to you're gonna die time more smooth and believable? Just an idea.

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why they didn't make it all in Godot is anyones guess this way just makes it tedious

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Because it's much more difficult from a coding perspective. You just have to download two things to the game, we don't make it as to where you're switching every 5 minutes.  If it's so tedious to the point where it affects you playing then I don't know. Don't play it I guess

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so writing the code down, closing the game, opening the other, inputting the code and after playing that doing the reverse isn't tedious to you? alright then i'll just be waiting for the time someone posts the codes

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I'm telling you that this is the best way we're able to do it, from a development standpoint . You obviously like the game enough to keep playing to the point where you'll sit around and wait for codes. Do what you would like to do. 

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People when you have to move your fingers around a little bit more than usual.
Like my man they're already putting in the work to get this out to us and you wanna waddle in here and start saying "Well why aren't you doing it this way? You should've done it this way. Heh im not gonna click until I get the codes I will wait until someone else posts them because my precious little fingers couldn't handle more action than they are used to."

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so criticism isn't allowed anymore?

(+2)(-1)

It's not criticism if you openly admit to not playing the visual novel far enough to get the codes, if at all. Even less if you haven't even played the B version yet lol. The code's aren't hidden in some audio file that leads to Morse code it's literally given to you and does not allow you to progress until you've played the B version. It's not criticism it's whining.

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Because RenPy is literally built for visual novels and Godot is literally built for fnaf fan games? Atleast from my experience. Dude If you want to give them all this flak then go make your own pseudo fnaf gameplay visual novel thing all in godot lol