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(+1)

The general style feels like "weird 2000s FPS from a company you've never heard of" and I'm all for it. I like the concept of being in a motorized wheelchair in a shooter- it's like that one level of Wolfenstein II, but turned up to 11. I'm impressed by all the fully functional FPS mechanics, although I do wish weapons reloaded automatically.

I didn't get very far. Movement is slow and clunky, which makes it annoying just to get from point A to point B, and you can't really dodge attacks. Your weapons are weak and inaccurate, and enemies are complete bullets sponges. I think this could be a delightfully chaotic mess with a bit of tweaking, but the game feels slow and very unbalanced in its current state, and it kind of sucks the fun out of it.

I couldn't figure out how to close the first "lore" I picked up. Not sure if this is a bug or not.

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I can see how the gameplay might be a bit bad. You can close the "lores" by pressing tab or space bar, i would have made it esc but that would not work with webgl:( I should have just had an ui button that closes it, i only made the cursor become visible for 1 stupid joke:D Also some enemies have weakpoints (for the tanks its the body and rollers its the radiator) but i of course didnt display that anywhere...