Just reached room 32 - I wanted to check if it would force me to use spells at some point! Really fun and nice start! Impressive considering you only used pygame!!
Of course not many assets and it’s too bad it would be very cool. However sound was great. Big number goes brrrr
Even if there is not a lot of content I really liked my time playing and trying to push the scaling a bit! Hence, few tiny improvements I have in mind:
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I did not get the use for spell 1, but spell 2 became useful very late when the enemies are enough and fast enough to block you completely. I believe different kind of enemies (think recolor + diff speed, not much) would be very cool, and having them not collide with each others as well. You need to force the player to use a TP it’s cool!
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I never had the use for fireball, the second attack, because the first one can be spammed and is strong enough. However I have a strong feeling it would be AWESOME if it was an AoE (or just was moving through enemies) instead of stopping on the first enemy it hits. I would clearly consider using it even if it costs heat!
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I love the scaling, however as it is right now I think it should scale a tad faster. From room 5 to 20 it was quite easy, especially once reaching 2000+ heat because you spam heal ^.^
I would LOVE to see a new version in a few with improvements, because really it was fun <3 Thanks for making it!