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(2 edits)

Hi why don't you mix up  both of these ideas?  combine them together,  

Taking inspiration from japanese  mythology  related to yōkai. 

Imagine a game where you have to pet ( if you have the guts ) and take care of each supernatural disturbing creature needs, 

just  waiting to be fed with somer kind of sacrefices,  

pushing  yourself beyond moral limits to get food to feed them

(1 edit)

As interesting as the concept is it's not my vision for either, the shinto based game was meant to be heavily cultural and teach outsiders about shintoism in a fun way like okami did so I wanna keep it some kinda adventure game, while the other game is meant to be a pet sim for people who genuinely miss nintendogs and other similar games

However if someone else wanted to make a yokai pet sim go for it, not my interest