Hi! Thanks for trying out the demo.
I think you are the first person to point out the visual similarity between the targets and the powerups.
I will see if I can do something about that for the next build.
The ranks are functionally random and have little-to-no correlation with how good or bad you actually did.
There are lore reasons for this- the game's (very WIP) story is a commentary on the double standards and sociopathic facets of a corporate environment.
Glad to hear there weren't any other glaring issues or crashes.
Thanks again!