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I can tell you can take this seriously. The extensive manual is a relic from a more civilized age. I look forward to seeing how your game develops and expands going forward.

Oi, fren; thank you for the encouragement. I couldn't even update the game for the latest Demo Day, but I'm now scrambling to be able to add some new content the next time around. IRL, I'm currently waiting for news on a work arrangement that will allow me to work on both Journey Zero (18-28-38-48) and Cut Across the World Like a Star on a stable, frequent schedule. There's also this major GameMaker update coming in August, which I expect to improve my productivity a lot. I'll do my best not to let you down.