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(1 edit)

The heating mechanic is not completely done indeed! However, the core idea of having to reach the end while using dash sparingly to avoid ending up in a burnout state, forcing you to chose to stop and cool off or do an extra jump and time your cooloff while it gets harder and harder to not completely burnout is here. In our last level there is a firewall chasing you, and it seems the global feedback is that we should’ve added that everywhere to force you to make choices!

Thanks for updating your feedback to clarify <3