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(+2)

pretty solid game.

I did encounter a game-breaking bug on my first attempt where the darkness didn’t fade away and the narration didn’t start. I encountered another game-breaking bug later on where I think I somehow picked up an item whilst carrying an item, threw that second item, then found myself still carrying that first item but unable to throw/drop it, and thereby unable to grab the keys after I found them.

Game-breaking bugs aside, very nice game. Would have been nice to be able to play it in fullscreen though (maybe release a non-webgl build as well?)

(+2)

thank you! yeah the build is quite rushed (i think we made it 40 seconds before deadline we were fretting!). you should only be able to pick up 1 item at a time, but due to bugs you can pick up EVERY pickable item at once... whoops..


thanks for the detail though and the suggestions for better future stuff