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(2 edits) (+1)

Well, I tested the executable version...  And that was a pretty impressive example of dedication for such a short game jam! It is an amazingly ambitious game that deserves a lot of attention.

What I would advise:

- Set the jump height to be a lot higher, so we can jump over fences.
- Add some kind of transition screens between levels.
- Increase the camera turning speed.
- Most importantly, even though you must be focusing mostly on the code aspect of game development, maybe try to make everything yourself and lower the scale of the project. There was a lot of great ideas but knowing that so much was borrowed from many different websites made me feel like the game was a bit messy in its scenario, even though this gives it a hilarious aspect! Especially the kick to open the door which felt really good!

You put that well together, have a nice day!

Thanks a lot for playing and for the suggestions.. I'm glad you liked it :)

Ya, I had to borrow most of the assets due to shortage of time... due to which the game also became little bulky.

The suggestions you have provided are very good. I'll keep them in mind for my next game jam. Thanks again :)