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(+1)

Awesome game! Visuals and music were both great! Unfortunately I got stuck on the first level despite many attempts. I think latency calibration is almost always a must for rhythm games but I also understand that it may have been hard to implement in a 3 day jam. The game itself feels like steam release level quality in my eyes though the implementation of the limitation was a bit unimaginative.

Surprised this one has so few comments and ratings. It deserves many more!

(+1)

Thank you so much for the comment! We really appreciate it! Sorry we couldn't implement the latency calibration in time. It was in the plans for the game but unfortunately near the end of the jam we genuinely forgot D;

Thanks for the feedback and thanks for playing!