Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Implemented the second new element, which involves a brand new mechanic! Venom enemies add one to the player's poison damage counter. Poison damage is dealt every second.

You'll also notice the new attack indicator UI on the top right corner. I added that because some playtesters couldn't tell when enemy cells were going to attack. It's a much-needed addition that should have been implemented a lot earlier.

There's a new type of trap as well: poison traps deal their base damage when attacked and inflict poison on the player.


Poison is removed after typing any part of a healing cell or moving to the next level. This mechanic should force players to move more quickly and make healing cells more important.