This game has interesting concepts and the dialogues are funny. Unfortunately, the gameplay is simply too tedious to be funny.
How you rotate objects feels very weird and hard to explain, but what's important is that it makes rotating objects to a perfectly upright angle very difficult.
How you move objects feels very janky, so janky that it really isn't funni. You can move objects through the colliders of other objects, and they'll not get pushed out until you press confirm. This makes nicely putting things on top of each other tedious at best, and almost impossible at worst.
Not to mention that your also have to MANUALLY set up the channels for each speaker through a list of texts that look very similar to each other, and depending on the level, you may need to do this 4~8 times in a row.
Due to how tedious it is to set up an actually nice-looking studio, I ended up just piling all the equipments at the center of the room, and all the clients seem to be okay with that 😕
And do you know what else that all the clients also love? Snake oil 🐍