I liked this quite a bit back when I played an earlier version. Keep in mind it's been a while and I might be misremembering a bit in my comparisons.
What happened to the various dungeons with meta progression? Or that tutorial stage with the fairy for that matter. That was very nice.
The menus are not the mess they used to be, but the in-game UI feels a little bit claustrophobic compared to what I remember. The art and design style is still very much all over the place.
Didn't this use to have rhythm mechanics? I can't seem to find them.
I played a few runs and all my losses were from picking death. One time I got stuck in a room where I had no option but to choose it.