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(+1)

It may be on a totally different engine, but this is a classic Enygmatic shooter through and through. While I'm not familiar with the source material, a lot of the humour is general enough to still be pretty funny. It's terribly overscoped, to the detriment of you the creator and the benefit of us the players. There's a wilderness section, an interior section, a car chase, and TWO boss fights.

It's incredibly janky, and it's a mix of good jank and bad jank. It has ugly environments, weird looking enemies, and strange sound effects, which is all good jank.  Some of the distorted voices are impossible to understand, and only some of the game has subtitles. The HUD and menus are tiny, and some cutscenes and the credits are confined to a small portion of the screen (I'm not sure if this is a bug). 

Gameplay-wise, I had fun with it but there a few things I feel should have been tweaked differently. I really wish the player character was faster and more nimble. I learned pretty quickly that spamming dodge roll is critical, but I hated using the dodge roll because it's clunky, ugly, locks you onto moving a certain direction, and locks the camera while you're using it. It's funny at first but in practice I'd rather have almost any other dodging mechanic. The other issue is that ammo is extremely scarce, and I'm not sure if this game even has a melee fallback or if you can softlock yourself. I also feel the rocket launcher is underpowered, though I didn't get a ton of use out of it.

Given that this was released halfway through the rating period, I personally feel it isn't fair to the other entries to leave a rating. I'm still very happy that it was released, though, because I enjoyed it a lot, and it's giving me a few ideas for my own games.