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I see well sorry if you push you to talk about some stuff you didn't want to talk about I just want to your game grow into something better and bigger so again sorry 

Keep up the great work in updating the game to make it better for us to love and have fun

It's fine, and I don't want to discourage feedback overall. It's just that an open-ended "I wish there was more" on a game that took nearly two years to finish has a lot of potential to rub someone the wrong way. But let's be clear, you are right in some ways. There are definitely weaknesses to the game: the combat is shallow, there isn't really any mechanical rpg progression, etc. I don't deny that, and I will try to improve that at least in small ways as I keep making games. But the improvements will probably focus on quality rather than quantity; this is about as much STUFF as I can probably get into a game, but I'll do what I can to improve how good it is as I go forward. 

It is, and always will be a fairly simple RPG though, I want to be clear on that. I've played a few recently, RPGMaker games, that genuinely went on to 30+ hours, these vast, sprawling stories with all these different subplots and characters coming and going and this huge character mechanic progression where you start out simple and become a god by the end. Cruel Serenade will never be that. It's short and sweet, an episode of a Saturday morning cartoon for adults.

But there is always room for improvement, and I'll do what I can.

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That good to hear I am glade that we both agree on somthing at least so keep up doing your stuff and making the game as great as it can be~!