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(1 edit)

About 2gb ram should be sufficient. No clue about minimal possible OS tbh.

Hmm, ok. I have an issue with avrt.dll just not existing apparently. Did you make this with a specific engine that I could look up to get a sense of what's going on?

Its probably some drivers, try to search for it on the web and download it in game folder? (assuming you know what you do)

This uses the Godot Engine. This requirements page was created as of version 4.2, whereas Strive is about version 3.2, but otherwise should be roughly correct. I run Strive on Windows 7, but I have doubts that it works on prior OS.

Thank you for this. I do assume it's an OS issue for me (not the first time, used to it). Ah well...