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It's alright feeling defensive about a project you worked extremely hard on, just remember that QA testing is a fickle thing

What seems obvious and simple for you might not be the case for others, since you're more or less the only one who knows the full extent of how the game functions

It's not a failure of design, just a foresight issue 

I totally agree with you! thank you for your understanding and if you have an idea or concept don't hesitate to reach out to me :)