I actually really enjoyed this!
First off, the gameplay is surprisingly thorough! With a lot of different things to select from, a complex item placement mechanism, and then all the playback stuff, it seems like a lot of effort has gone into the core mechanics!
I did find it funnily realistic through how on my first job, I made sure everything was neat and properly done, while by my last I just plopped every thing down anywhere and was done with it 😂
Drawings were on-point as always! I really liked the "Special" items: some gave me a good chuckle! I feel like they could have gone even further, but I also get why you would want to keep it somewhat reserved 😅
I did kinda miss the playback feature and had to reply the game to actually try it out! Though with that said it was worth doing so! some effort must have really gone into making that work, and really interesting use of (I assume) render textures and spatial audio! Honestly very interesting technical achievement!
I wonder whether the game was a bit too long? Or whether it just needed something to spice things up at the end? I liked how one mission was just placing a single speaker, I think you could go further with the one-off missions like that, and that might keep things fresh for longer.
Otherwise though it was a really great entry! Well done!