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I had the opportunity to play this during the Prototype phase, and it's exciting to see how far along this game has come. This game's resource management elements are a highlight, and are a unique take on this jam's themes. I also enjoyed the aesthetic and music, which felt quite aligned with the game's general vibe.

I have a couple pieces of feedback which may be helpful as we move through this final sprint. First, I found myself going to the hints page quite a bit to learn and remember the combinations. It may be helpful to have a hotkey where you can quickly pull these up, as opposed to putting them in a menu. Second, it may be helpful to have a pop-up labeling each card to help the player remember what they are called as a point of reference. Finally, there may be a bug on one of the combos: Sun+Fish+Fish+Factory+Ice did not appear to make anything when I tried it. 

This is a great entry! Wishing you the best as we move forward. 

(1 edit)

Thanks a lot for your kind words :)

Indeed, the hint menu is kinda tedious and we are looking for a better solution!

About the bug you mentioned, I didn't manage to reproduce, but there is 2 different factories, which are fairly close in design... Which is something we need to address as well!