Ok this is WAAAAY to polished to be So Bad Its Good lol. Of course if I had to choose between a game being too good to be SBIG or too bad, I'd choose the former.
The movement is really polished, and combat feels very juicy! Especially being able to juggle the enemies in air. However I'm not too good at either, so I didn't make it past the first enemy encounter 😅
If there had been a checkpoint right before that first enemy encounter I'd keep trying, but having to restart the whole game multiple times was too much. And I saw in the description you focused on making the game frustrating by design, which imo is the least enjoyable type of SBIG game. Mind you I never liked frustrating games much to begin with so that's just me.
But finishing what you did in just 9 days is incredibly impressive! And it's definitely the most polished SBIOG entry I've ever played!
Excellent work!