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Deleted 2 years ago
(+1)

Unfortunately non-direct relations (ie: grandparents, uncles/aunts, cousins, etc) aren't really tracked in-game like relatives. It is theoretically possible but would be kind of a pain and involve a series of other checks (essentially "check relative of relatives") for each place it's implemented, which would be fairly cumbersome. Maaaaybe in the future but I don't see it happening smoothly