Sorry, I missed your reply!
I was coming back to tell you that I had figured out a way around those engine limitations and have implemented the gallery. I've also messed with the timer, so I'd love to hear back if you are still having the problem. The timer does seem to occasionally jump the gun just a little bit, but also has deliberately been slowed down ever so slightly to account. It may even be worth mentioning that even though the timer still counts after an image has been submitted, as long as the image gets submitted by the mouse before the max seconds is hit then it's good, i.e. no buzzer, no problem.
There is also a new link on the computer that contains some elaborations on the reasons, and it can be viewed any shift.
Violence has also deliberately been kept to a minimum. There are only 5 violence images to occasionally throw the player a curve ball.
I believe I have fixed the clock-in issue as well, so please don't hesitate to let me know if it still occurs for you.
Thank you for the kind words and support! Artifact is bigger and, while not as polished as Phocal, is my baby. I've been putting a ton of work into it and am excited to hammer it out. I hope you enjoy the update!