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(2 edits) (+1)

@Archeia Don't know if this is any help, but I found that by adding

components:
  <...other components>
  EnemyVisualSelect:
    type: Window
    offset:
      x: 0
      y: 40
    fontName: default
    fontSize: default
    fontOutline: default
    fontShadow: default
    lineHeight: default
    textPadding: default
    windowPadding: default
    windowSkin: default
    cursor: default
    customBackground:
      enable: false
      image: none

from the sideview project's `SceneBattle.yaml` to the barebones `SceneBattle.yaml` in Luna Engine Base lets the scene load, albeit a bit ugly, but load it does.

Thank you!