First of all, the animations where excellent top chef. And I loved the cinematics, they are fluid and you used them to present important things like mechanics. I get that the concept was used on the way of revealing the platforms that were darker so you couldn't see them and even feel them.
But I couldn't get through the game because the burst mechanic didn't work on the cavern level, oh, and i loved the double jump mechanic i really think that is was a bug hehehe, but it was useful for the cavern level.