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(+1)

Thanks for the feedback! We wanted to move the corpses in some sort of way to prevent massive pile ups, and we wanted the 1 way collision but the way we set up the corpse objects made the direction of that one way collision difficult to figure out since it is based on the current direction of the player. Most times you fall facing right, but if you fell facing left you would fall through the corpse. It could have been done but we tried that 4 hours before submit and didn't want to focus on it lol

Thanks for hosting a fun jam! I plan to be back next time!