Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

(SPOILER FREE) Wow, hearing the developer notes on the origins of Blythe is genuinely incredibly inspired. It's a kind of horror that is rather untread. Only this direction being able to come off as anything near to the tact it has is a great feat, and comes from the authors experience and skill. Its a message that could have come off as very negative if done wrong. 

(SPOILERISH BELOW) I have experienced both positive and negative experience with 'Blythe's Origins' in my life. Positive experiences which have changed my life, and negative experiences that have filled me with so much horror at what was happening to me. 'Blythe's Origins' have been genuinely retraumatising to me and had made me scared to reach out and try getting more support. But at the same time, even a sucess IS bittersweet. You just don't know how anything is going to treat you and your mind. There is that sense of dependence and faith and depersonalisation you have to give. Its a uniquely uncanny  feeling captured really well in the game's role reversal where a human is looked after by bunnies, rather than the other way around. To me, Sweet Blythe is the 'Origin' which helped me, and Bitter Blythe is the negative experience. 


The art is beautiful, aside from the ending arcade CG where I found that Blythe's looked pretty off-model to their regular sprites. 


Thanks for making this game and I look forward to playing more, if Bitter Blythe's routes get added.

Thank you so much for all your kind words about the game :3 It means a hell of a lot to me that you think the story was approached tactfully because, whenever I write something that’s more on the personal side, I do worry about how it might come across since everyone’s experience of different things can be so varied and unique to them! The last thing I would have wanted is to upset/offend anyone.

SPOILERS BELOW

Firstly, I’m sorry you’ve had personal experience with the subject matter. I wouldn’t wish that sort of thing on anyone :( But I’m glad that you’ve at least had experience of a positive side :3 It just sucks that you’ve had to go through the negative side of things too >.<

I still have very little faith in that stuff, despite professionals occasionally trying to get me to give it another go. For me, it’s always been a case of doing more harm than good, so I’m scared of what I might lose by ever trying again! As you say, you just don’t know how anything is going to go.

What I found extremely disturbing is that professionals (at least in my experience) are all too willing to give you that sort of treatment, but then once you agree to it, you’re on your own. Despite the fact that they KNOW the sorts of things it could do to you, and yet there’s no follow-up, no checks to make sure you’re okay. They just leave you at the mercy of it all, and if you start to lose yourself, you’ve got no one to reach out to to help pull you back >.<

I suppose in a way, I got the tiniest taste of orange Blythe but was mainly stuck with blue Blythe x3 That’s probably why I wanted to finish orange first, haha.

I’m both glad and sad that you can relate to the story and the way the Blythe twins work :3 I didn’t want to be toooo obvious about it all, which is why I left the reveal wordless on the title screen, but I hoped that maybe there would be people out there somewhere who could relate to it and join the dots, which you absolutely have :D 

LPB was in charge of all the awesome art :3 Though I think maybe she wasn’t 100% happy with all of it. We were quite rushed because of the jam deadline x3 So we didn’t have as much time as we would have liked to work on it. We had other CGs & backgrounds etc. that we planned to have in the game but there just wasn’t time. Maybe we can add them whenever we work on the project again to make blue Blythe’s route though!

We’re currently working on Deadly Desires: LOVESTARVED together :3

Thank YOU for playing the game ^-^ and for taking the time to write up such a kind & thoughtful comment!

I made another game last year which was supposed to serve as a way to process some of my darker feelings, haha. Usually, I try to stay away from getting too personal with my projects, but for Sapphire Snowe, I felt like I had to make it just to stay sane and get through what I was going through at the time >.<