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Hey, just played your game. Could definitely see what you were trying to achieve with the directional sound mechanic. However, while playing, I could barely tell in time when the direction of the sound was changing despite headphones on.

Cool game idea otherwise, in order to improve it further you could update the disparity of sound between left and right so that it is easily distinguishable, while also giving slightly more time to react.

I'll keep it in mind, thankss