Play Blind elevator
3 FLOORS BLINDLY's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Theme | #9 | 4.125 | 4.125 |
Creativity | #24 | 3.000 | 3.000 |
Audio | #25 | 2.375 | 2.375 |
Overall | #30 | 2.479 | 2.479 |
Gameplay | #37 | 1.750 | 1.750 |
Overall Enjoyment | #40 | 1.750 | 1.750 |
Visuals | #42 | 1.875 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I die every time lol! i guess i might need headphones. Your premise is cool though the creature you cannot see is quite terrifying.
Interesting idea, reminds me of a game i tried to make once where you played a blind character
An interesting idea, i believe, but the result was not enjoyable, at all. The audio was jarring, and the sounds from the building appeared out of nowhere, with no directional sound. The gameplay was basically nonexistent because I see no objective, no incentive to do anything.
And I believe that last is the most important part, this feels like it was done in a very short amount of time, if you want to invest a little more time in this idea, you can give it an objective. Something to do, maybe look for something, or take things from one place to another.
Unfortunately, not having headphones made this game a lot harder. However, saying that, not sure I would have enjoyed wearing headphones. Even though computer speakers, the sounds hurt my ears. I think I see what you were trying for but I just didn't enjoy the experience. Sorry.
Hey, just played your game. Could definitely see what you were trying to achieve with the directional sound mechanic. However, while playing, I could barely tell in time when the direction of the sound was changing despite headphones on.
Cool game idea otherwise, in order to improve it further you could update the disparity of sound between left and right so that it is easily distinguishable, while also giving slightly more time to react.
I'll keep it in mind, thankss
Doesnt work
I fixed it already, now it worksss. :)