This is beautiful, the musicality of the game, the unfolding of the narrative as one carries on. How you all bring in elements of collective action, and taking into consideration burnouts as well. But what gets me is the simplicity of the player's action in contrast with the complexity of the subject matter. The fact that clickers are so often tied to a capitalist logic of accumulation and automation, and here you have this work that follows the logic but subverts through content. It truly is beautiful. <3 *forget to add my love of how you folded resources into the narrative of the game