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It's a fun little shooter and a good demonstration of what you can do with Unity DOTS. I feel like it would be quite an experience if everything was just cranked up by 10X maybe even 100X. Like 100X the enemies and 100X the bullets and see where that goes, The color palette is a nice and easy on the eyes and everything is very readable. Great Job.

Couldn’t agree more! My collision could handle it, but I failed at Pathfinding. With 1000 enemies count, those pathfindings took 90% CPU and the game is on 10 FPS average.

I’m planning to improve it later though, thank you.